If I press Z and go into rendered view,
you're going to notice that everything
is looking pretty good,
but there is a lot of noise in our scene.
You can see it's
a very grainy right where the lights are,
where the pool is, and everywhere else.
To help prevent some of that noise,
we can go over to the Render Settings and
then turn on at de-noise in the viewport.
This is going to smooth everything
out as you can see here.
Now we can see all of the details a lot more clearly.
We're going to work on the second floor models now.
So go ahead and select
the second floor collection in the models collection.
And then we're going to add in a couple of models.
The first one that we will add is the bed up on the top.
So we're gonna go to File down to append.
And then we'll go back a couple of
times and we're going to select
the modern bed collection and then append it in.
To actually move it.
Make sure you grab the EMT and drag it up and
place it in the middle of our room up here.
Let's go ahead and select the window and
press H to hide it so we can
see what we're doing a bit more.
Then we can grab the empty once again, right there,
drag it down, and then press G and Y
and drag it backwards until it's up
against the wall, something like that.
And then maybe move it into the middle of the scene.
Next, let's add two night stands on either side.
We're going to go up to File down to append.
Once again, we'll go back a couple of
times and then select the nightstand,
which is this one right here,
the bedside table collection and append it in.
We're going to drag the whole thing up and
then drag it back and place it right next to the bed.
So G and Z drag it down, g and x,
move it over and place
it right about there is pretty good.
We're going to press Alt D and then
x and drag it to the other side.
And this doesn't really look good by itself.
So let's add in a lambda go on top of the nightstand.
We're gonna go to File append one more time.
And this time we're going to add it at the bedside lamp,
select it, collection and then appended in.
You can see it's down there in our scene.
Let's grab the MD and drag it up
and place it right on top of the nightstand.
To zoom in on this object,
we're going to hit period on
the number pad to zoom in on it,
will drag it forward and drag it
down until it's right on the bed.
Just like that and maybe rotate it just slightly.
We're going to duplicate all of
those objects and place it on
the other side as I'm going to
select the modern bedside lamp.
And then I will right-click,
select all the objects and then Alt D,
X and drag it over,
and then r and z and move it all the way around.
Something like that is going to look pretty good.
And there we go, That looks really nice.
Let's take a look at it from the camera view.
We'll go into rendered view and see what that looks like.
And there we can see the lamp and
into the looking pretty nice.
Next up, let's grab the canvas that's
in our first floor and move it above the,
above the bed and then we'll change out the texture.
So we're going to grab that texture
or that Canvas right there.
We'll go into front view and press shift D this
time we're not all deal with pressing
Shift D and move it up there.
We'll scale it down just
slightly and place it in the middle of our scene.
And I think it's currently yet we
can see it's inside the wall,
so press G and Y and bring it forward.
And then we will switch out the
textures to switch amount.
You can go over to the Material tab
and open up the color.
We're going to click on that folder icon
and switch it over to this image right here.
Or you can use whatever image you want.
You can use an old render or an image of yourself,
do whatever you want for these canvases.
There are no rules.
I'm going to be using this image right here and
I'm going to click on Open Image.
If we press Z and go into rendered view,
it should already be mapped correctly.
As you can see.
There we go. That is looking really nice.
Next up we're going to add in a couple of chairs over
here in the deck area or the patio area.
So we'll go up to File, down to append,
will go back a couple of times and we're going to select,
is it at it is this one right here,
the modern patio chair.
Go over to the collection and append it in.
We're going to drag it up and move it into
this patio area in this chair is pretty nice.
You can see there's a nice pillow.
And this is actually created using a cloth simulation.
And if you want to create this, hello yourself,
there is a tutorial in a later section.
We're going to grab that empty right there and rotate it.
Just lightly, drag it down so
it's on the floor like that.
And move it somewhere right there I think is pretty good.
We're going to duplicate all of those objects.
So will, you will select,
it looks like accidentally put it in
the modern bedside table collection.
I don't really want that, so I'm just going to click and
drag and put it into the second floor.
There we go.
So it's by itself.
Then we will right-click,
select the objects Alt D and then move it over here.
Rotate them and then place them how you want.
I might grab this one, move it
back this way a little bit.
Something like that is going to look pretty nice.
Let's go into camera view and check it out.
I'm going to press Alt H to bring back
the window and then press Z and go
into rendered view. And there we go.
Look at that.
It looks really good.
If you want to change the strength of
the lamps inside and you can grab
the lamps that are inside right here and
you can give it a higher power, which I might do.
I might drag that up to five actually,
so it's a little bit stronger.
And there we go, looking good.
In the next video, we're going to focus on
the exterior and adding in some plants over here,
over on the brick wall and a couple
of chairs and whatnot on the grass.