Now that we've completed this course,
I'm going to show you how you can turn
your render into a clay render.
This is the Render where others only white
materials and you can just see the models themselves.
This is useful if you want to show this off to
a client or some other 3D artists,
because a lot of people like to see that.
So let's go ahead and jump into it and I'm
going to show you exactly how to do it.
It's actually very easy.
First off, let's add in a new object.
Let's just add in a new cube.
And then we're going to drag it off
screen and scale it down.
This object is just going to be
an object to create a material for.
So we're going to jump over to
the Material tab and create a new material.
And we're just going to call this clay.
We're going to leave everything at the default values.
The base color is set to white
and the roughness is set to 0.5.
And that's exactly what we want.
Next one you need to do is go over to the render layers.
It's this panel right here.
It looks like a couple of layers.
We're going to scroll down until we
see the override panel here.
We're going to open up this panel.
And then for the material override,
we're going to select that clay material.
So type in the word clay and then
select the clay material.
Now what happens is if we press
Z and go into rendered view,
you're going to see nothing
but white materials, as you can see.
Now you could render this out,
but I also want to be able to see the interior.
So what we're gonna do is actually select
all of the windows like
this and then go into edit mode.
We're going to press Alt a to deselect
everything and then jump over to the material,
tap with the glass material selected,
click on Select, and that will select
all of the phases of width that material.
We're going to move these faces out of the way so we can
actually see the interior of our house.
So I'm going to press a G and Z and then
type in negative 10 and enter.
Make sure you remember what number you press.
You can move those back up once you are done.
So now what happens is if we press
Z and go into rendered view,
we can see the interior of
our house and that looks a lot better.
At this point, we can render it out.
So I'm gonna go out of edit mode and
make sure that you remember the number that you pressed.
We moved it down by 10.
So once we're done, we're going to move it back up to
positive 10 along the z-axis.
I'm going to save my project and then
press F at 12 to render this out.
And there we go. Our render has now finished.
And here is the result.
As you can see it is using
those nodes that we did in the last video.
So if we jump over to the compositing space,
you might want to change some of these nodes.
Like for example, if you don't really
like how blue it looks,
you could turn down
the saturation and you can do this by adding
in a color and then adding a hue saturation value.
Let's place it right here.
If we then take the saturation down,
it's going to make those blues disappear.
And this is more of a clay render.
Probably somewhere around a value of
0.7 is probably good.
Make sure you delete this laura.
You remove it when you're
actually are rendering with color,
or it's going to look a bit strange.
So right there I think looks good.
I'm going to press F11.
And then underneath the menu
right here we're going to type in Viewer.
And then we can save this image,
suppress Shift Alt and S to save it.
And we're going to call this clay render and final one.
And then I'm going to click on save as image.
But there you go.
Now we're gonna go ahead and fix our render.
So I'm going to Control S to save my project.
And I'm going to select this node right here,
press Alt D and move it out of the way.
Then we're going to jump over to the layout.
And we're going to fix the windows first.
So we're going to select all of the windows down here,
select them all, go into edit mode.
And then we'll press G, z,
and we moved it down by 10.
So we need to move it up by 10.
We're going to type 10 and enter.
There we go. Now that the windows are fixed,
we can remove the clay render.
So I'm going to jump over to the render layers,
scroll down to the override and then just click on
that little x to get rid of that material override.
And now it will,
everything will be back to normal
with all of the regular materials.
So that is how you turn your render into a clay version.
This is very useful for adding it to
your portfolio along with the colored version as well.